Programming for Kids and Beginners: Learn to Code in Scratch
- Description
- Curriculum
- FAQ
- Reviews
In this course, we’ll learn to code, starting from the basic blocks. No kidding! Scratch, the programming language we use (developed by MIT), is so fun that it makes programming seem like a game.
We’ll learn by doing. The course is designed so that you create the games and applications with your own two hands. But what makes this course truly unique is the teaching method I’ve used live 4+ years. We learn a variety of computer science topics, but we hide the complexity behind characters, animations, analogies and fun!
That’s because, in these carefully designed lessons, we train our intuition to make sense of what we want to achieve and how to get there. This will help you quickly master the basics. After this course, you’ll learn text-based programming languages at a blazing speed and quickly make sense of any piece of code.
The content is designed to be fun! We learn to create animations and cool effects and we create clones of some of the most popular games, such as Flappy Bird or Pac-Man. The games are handpicked to optimize learning computer science topics while having fun along the way. I will also update the course on a regular basis with new content – and challenges!
This course is designed for
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parents or teachers who want to give their children the best skills and most fun
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kids and beginners who want to learn to code games
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anyone new to programming who doesn’t know where to start
I can’t wait to have you in the course!
The course is regularly updated with new material, tips and tricks that you can use in your games and projects!
Note: this course is intended for purchase as an adult. Those under 18 may use this course only if a parent or guardian opens their account, handles any enrollments, and manages their account usage.
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14Shoot the Monster: Intro to the Game
If the zip doesn't work or you don't want to use it, remix this project:
https://scratch.mit.edu/projects/454214233/
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15Programming the Game Start
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16Preparing the Player and the Monster
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17Hitting the Monster
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18Programming the Levels
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19The Monster Strikes Back
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20The Monster Shoots Time-Bombs
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21Winning the Game
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22Flappy Bird: Intro and Getting Started
If the zip doesn't work or you don't want to use it, remix this project:
https://scratch.mit.edu/projects/454215867/
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23Programming the Menu and the Game Environment
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24Enter Gravity: Flappy Flies and Falls
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25Flappy Crashes, Game Restarts
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26Programming Obstacles
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27Showing the Score
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28The Score Continued, Finishing Touches